COMMODORE 64 / ULTIMATE 64
Ganimede
A journey into the unknown.
A vertical shoot ’em up for the Commodore 64, built around the Ultimate 64. Fly towards Jupiter’s largest moon, through an asteroid field and shifting clouds, into an unexplored world.
In active development and tested on real Ultimate 64 hardware. Current builds use REU memory and CPU acceleration; an unexpanded Commodore 64 is not currently supported.

Inside the game
Lush landscapes, volcanic terrain and frozen depths. Curved enemy formations, animated spacecraft with banking and thrusters, and REU-streamed clouds, water, lava and ice.
How to play
Built for clockwise TATE play: rotate your display 90° clockwise. Move freely with the joystick and fire to shoot. A second SID is detected automatically for separate music and effects.


